I’m trying to build a game as an individual, and that means that I have to find ways around my limitations in my skills.  It’s very difficult to be a good programmer, writer, sound technician, artist and 3D modeller.

So, I’ve being trying to find a way to build the world that can look good despite my artistic/3D modelling shortcomings.

Currently, I’ve decided to go for a more realistic look instead of the cube based look that I had before.

Here is my progress with the Fry people’s tribal village, which will be the first level/training level.

Lara Sausage indie game

 

Just for comparison, here is the blocky cube-based style that I’ve decided against using:

lara sausage indie dev log

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