Development continues with Supermarket Duck Dash, my Crazy Taxi influenced game set within a supermarket. I took a week out due to other commitments, but this gave me some new
As well as working on Lara Sausage, which will be a longer game, I will also take some occasional breaks to try some smaller ideas. Here is such an idea.
This week in the Development of Lara Sausage I’ve finished the basic structure to the first level, which is meant more of a fun training level. I’ll eventually add little
I’ve decided to release some older finished and unfinished games on Itch.io. I want to do this so that the games can at least be seen by others. Hopefully they
I’m trying to build a game as an individual, and that means that I have to find ways around my limitations in my skills. It’s very difficult to be a
While developing my main action-adventure game, I’ll also be making some small mobile games for Android devices. These will be a mixture of sequels to previous games I made years
Here’s a gif showing the training area that will be part of the first level, being the tribal village. To gain access to a cave, the player is told that
The game will be based around exploring an ancient mystery (Indiana Jones/Tomb Raider style). Here is the beginning of a tribal village (all 3D objects are temporary placemarkers)
Welcome to the blog. Hopefully, I’ll be consistent in posting updates during the development of my new game, which will be a 3D top-down action adventure game.